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Announcements
Christmas Charity 2024
08 January 2025
As most of you know, every year, during the Christmas promo, I also keep record of how much is donated to the game throughout the month of December and donate 10% of everything to charity.
This year, $630 was received (before fee's and tax). Which is £509.69 in my local currency. Which would equate to £50.97 to charity.
I have always set a minimum amount of £100, so I will be donating that this year.
Christmas, and the holiday season in general can be a tough time for many, which is why i will be donating it to Mind UK again. This charity deals in helping people with mental illnesses and suicide prevention, amongst other things. They have legitimately helped me in the past, and it's entirely possible that me and therefore VF wouldn't be here today without this charity. I want for other people to have the same help that I had when I needed it most.
To all of you, Thank you for your support. Thank you for always being good to me, for helping me keep this game running and all your sincerity. Thank you for your understanding with a lack of updates in recent times, due to my personal circumstances with work and all the things I have been doing with my life outside of the game recently.
I Appreciate you all.
Ghosts, Ghouls, Wedding Bells, Santa.
21 October 2024
Halloween background is up as requested! along with 2x event time and diamond sale!
As most of you may already be aware, I'm getting married in less than 5 weeks now. So, in celebration of that, I have set the event time to go from now, until AFTER CHRISTMAS!
Huge time.
But wait, there's more! I will also be periodically increasing the multiplier based on donations made, like we did for last Christmas. With a 2 month event, that could get really high!
Have fun, happy clicking. Love ya.
HotFix: Equipping items
02 April 2024
There was an issue with equipping items, you could only unequip. This has been resolved. You will need to do a hard refresh(ctrl+f5) to ensure you get the new changes.
QoL and upgrade prep
30 March 2024
In the early hours of the day (for me), the game went offline due to a failed service.
I took the "opportunity" to apply some pending updates that i had.
76 updates made to back end code in preparation for a shift from .NET 5 to .Net 6. This is the underlying framework for c# and this upgrade will bring a ~40% increase to game general speed.
33 updates to server kernels, nodes and modules.
QoL: added a button to clear your loot log
Looks like the changes promised to the "other stats" tab weren't commited to the repository and so weren't included in this update. but they are coming!
I fixed an issue with critical hits, where in certain cases the damage was stacking each round, rather than being a singular increase as expecteed.
People keep asking about the online counter too. There's been some issues parsing DateTime fields correctly as these values have been stored differently over the years, and innactive players have different values than whats currently expected. Funnily enough, I can get this working correctly in my development environment, but it doesn't translate correctly when in live. I am making progress on fixing that issue though.
2023 Christmas Charity Wrap up
02 January 2024
A happy new year to all!
As per usual, throughout December, 10% of all donations to the game go to charity. It was decided by mass vote in chat that I donate to Mind UK again like previous years. Mental health affects us all and is personally one of my favourite charities.
We didn't reach above my minimum donation to them, so I will be donating £100 to them after having posted this announcement.
Thank you everyone for all your support to me and the game over the years. You're all awesome.
ᚱᚢᚾᛖᛊ
27 June 2023
Runes!
First of all allow me to apologise. Most of you are already aware already but here goes. First of all, I kept changing my mind on how I wanted runes to work, extending the time it took to create constantly. Then more recently being plagued by family and personal issues. With that in mind, I decided to change how Runes worked a final time, making the whole thing much more simpler than anything I had planned for it to be.
Now, here we are, with a much simpler version of runes. But at least it's finally now here!
There are 12 tunes in total. 6 regular and 6 "special". All runes are upgraded equally and each rotation, 1 of the special runes will also be upgraded. No randomisation involved here. Runes are upgraded sequentially and the special runes also follow a cycle as well. so each of those upgrade sequentially also.
Each cycle the upgrade cost increases.
Cost? what's the cost?!
There is a new resource called Rune Fragments. There are 2 sources of gaining them. First is a random drop. just like diamonds, valkyrie shards and autos, they have been added to the regular drop pool. This does make diamonds drop a bit less often, but auto's and shard rates remain unaffected. The second way these can drop is from a new special mob. "Runic" mobs behave just like fools or elites. They appear less often than the other 2, but guarantee a rune fragment drop.
If you're super lucky, you could also have a Runic mob that has a regular drop of runne fragments too. double drop!
Fragment drop amounts are based off your reborn number. The more you've rebirthed, the more you could potentially get. Minimum gain is always 1, maximum gain is reborn count +1.
Enjoy your new gains :)
Edit: During the release process of this code, I also updated all packages and server OS/Kernel.
Server Maintenence
01 May 2023
Performed some server maintenance, which included OS and package updates. RAM recycled as well, which should aleviate the CPU spikes we were having earlier today causing some lag.
December Charity Event
12 December 2022
As with every year, throughout the whole of December, any donations made to the game, any amount after upkeep costs goes to charity. This year is no different.
With the Christmas event starting tomorrow, I finally decided what charity I wanted to donate to this year.
This year, in honour of my fiancée's recently departed Grandfather, I would like to donate to Cancer Research Uk.
If we don't meet targets, I'll still be donating a minimum of £100 to the charity regardless.
Happy Holidays to you all, I wish you all the best in the year to come :)
Haz.
Datacentre Move
20 October 2022
On the 14th November 2022, Our server provider will be carrying out a server move. We unfortunately have a server that will be moved. However, our server will be moved to a higher performace area of the data centre, so it should be an improvement.
As there are thousands of servers being moved, They have stated that our server could be down for a maximum of 4 hours, between 22.00 and 06.00 the following day.
Will compensate for lost time with 24h of event after the move is completed.
Second (belated) Birthday
04 May 2022
Turns out that i missed the games second birthday! How dare I?!
I have added event time and sale for a week in celebration.
Lets reflect on a few things in the last year.
I completely rebuilt the game from scratch, in a more up-to-date version of the language the game was written in. This made things a lot smoother and future proof.
We moved to a server twice as powerful than previously, with the same provider.
A fair few updates made too, check back on the announcements if you want reminding what happened!
Looking forward...
I am in the process of building the rune system. probably about 30% done. Next up after that would be an idea I had for pets. So ya'll can finally shut up about getting your dragon. ;)