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Announcements
Hotfix for Randgrid
19 June 2020
Fixed an issue with Revenant classes hitting rnadgrid. Those with pre-fight damage abilities could 1-hit them.
Pre-fight damage against Randgrid is now 0. At least until other classes can do the same (via runes) at a later stage, to keep things fair.
During the last sale event, there were complaints that people missed it. So I've added a check that displays a message next to the buy diamonds button if there's any purchase on sale.
Valkyrie Shards
18 June 2020
Valkyrie Shards.
Every time you kill a Valkyrie, if you fail to get an item as a reward, there's a 1 in 3 chance you'll get a Valkyrie shard instead.
4 different things can be bought in exchange for Valkyrie Shards. You can find these in the beastiary. It even includes one of the items previously only obtainable by diamonds!
NEW VALKYRIE! Randgrid. This Valkyrie behaves differently to all the others. You will only be able to deal 1 damage to it at a time (2 or more if you manage to revive!). This Valkyrie is guaranteed to drop 1 Valkyrie shard. It also still has the item drop chances, so you could in fact end up with 2 shards from it. Also, No matter what grade this beast is, it has 100 health. It also only drops 1★ items.
This Valkyrie is ONLY available by random spawn. You cannot pay for it to spawn from the beastiary, random or specific.
You CAN, however, get this Valkyries rewards from a Svipul.
#Freeble. All ranfomly spawned feeble Valkyries will now only spawn in the free to play realms.
Midsommer Event
16 June 2020
On the 19th June 00:00:00, Through to 21st 23:59:59 There will be a double Exp, Gold and Skills event to celebrate the Norse holiday of Midsommer. There will also be a 20% sale on diamonds during this time.
Bling Bling
16 June 2020
Added diamond bunch drops. Whenever you get a diamond drop from a fight, there's a 10% chance you'll get 2-10, rather than 1. This also comes with a pretty new public message about the drop!
Added Accumulative login rewards. For each day yoou log in consecutively, your maximum diamond gain fro login goes up by 1. Maximum 5 additional diamonds, so 1-10 per day after 5 days. I know some of you will complain this still isn't enough. It's exploitable and is already being exploited. So I'm never going to make it give you a lot. Perhaps discussions can be had around this and how to prevent the whole diamond mule thing. Will probably have to wait for daily goals to be a thing to earn more diamonds...
Increased the Login Jackpot chances. While the chance is still fairly low, it's now considerably better.
QoL: When in your inventory, selecting an item will now automatically choose the relevant action Equip/Unequip.
For some reason, you all love a chat command, even though there's a link right there on screen. You can now type /ann or /announcements to open announcements in a new window.
Added Discord link to footer, next to the sharing icons.
Upcomming Features
14 June 2020
Not so much as an announcement, but a look into what to be coming to the game in the next weeks and months.
- Settlements - This is the next "big" feature. Players will be able to name their own little slice of space and call it their home. Upgrade buildings, build an army and make ships to set off and raid other places. And even attack other people. This will be as balanced as possible, to be fair for both free and paid players.
- Alliances - This ties in with the settlements. waging war upon eachother and attack settlements will grant you points as well as bonuses, which can be used to upgrade your alliance and grant benefits for the group!
- Daily and Weekly tasks - These are little things for you to do each day and gain rewards. Get some extra free diamonds fo doing simple things each day and achieving goals throughout the week. There will be individual goals and alliance based goals.
- Valkyrie Shards - Killing Valkyries can be tedious if you're looking for those precious star items but don't seem to have any luck. If an item doesn't drop, you'll have a good chance to get a shard. These shards can be traded in for items when you have enough of them!
- Alliance Raids - Group activities with bosses and loot for the group! (Requires alliances to be completed first)
- PvP Dueling - This will be difficult to make fair, so will require a lot of work. But it is on the cards for the future of the game.
- Runes - Additional equipment that can grant you unique bonuses in battle.
- Accumulative daily login bonuses - Getting more/higher rewards for logging in for consecutive days.
- Quests - There's not many quests in yet, but this will be addressed with many new quests, a story, and tons of rewards and special items for everyone!
- Mission variants - More mission types other than kill and collect 10x less as an item. Give more variety, with a variety of different rewards.
- Additional Achievements - More accomplishments and more stuff for you all to acquire! Based on new additions to the game and extending upon achievements available for current functionality.
- Weekly Competitions - Weekly kill comps. Doing this purely on kills so fair for everyone. Person who gets the most kills, get a prize. There will be runner up prizes too. Those who won, wont be able to compete for a week, allowing more people the chance to win.
I've probably missed a bunch of things, this is just what i can remember right now. I'll continue to add to this list as it comes. But worry not, there's plenty enough coming for everyone.
Phantom Tests
14 June 2020
Those of you that have complained about receiving a test and then missing it for whatever reason can rejoice. If you miss a test and are still within the timer, the next time you try to attack, it will reappear.
Rewrites and cleanup
12 June 2020
The tops lists has been rewritten to be less heavy on the server when requested. This now queries a cahce rather than the database directly. While it's still not entirely quick, it's better than what it was.
I've fixed an issue with the mod warning command.
Fixed health showing a decimal sometimes incorrectly.
Fixed a couple of hard coded spelling issues.
Need for speed Pt 3
07 June 2020
I've release the 3rd stage of the speed fixes that I had planned and removed the last stacked call when attacking.
Moved some other code that was being used on every page, to only be on the page its actually used. Which means less things loading in unnecesarily.
With these changes, I'm no longer changing some partials constantly. Which means I have now been able to add an animation for the exp increases from battles. Providing you dont level up each fight, you'll be able to see it happen.
Jackpot
05 June 2020
There is now a small chance to get a jackpot reward of 1,000 diamonds when loggin in!
I have changed how daily login is handled, so that it no longer requires a scheduled task. That task now just outputs the system message to say it's a new day. This should remove those occasional conflicts when a player does an action at the same time.
Streamlined the chat display slightly removing an additional query.
Changed how the chat cleanup works so that it deletes items singularly form the cache as they get removed, rather than reindexing the whole cache, which is more costly.
I have also removed the messages from the chat cleanup task, so that during quieter periods, its not "spammy".
Chat Cleanup
04 June 2020
I've altered how the chat clean up works.
Now, instead of being attached to the daily reset, it's now its own task. this task also run hourly to keep the chat clean throughout the day. There willl only be 3 hours worth of chat in cache at any time.