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Announcements
Maintenance, fixes and security patches
11 March 2020
Latest windows security patches applied to server.
Added a toggle back to login screen when on forgot password.
Added in prevention to buy quest items from diamond shop, that you haready have as part of a combined quest.
Added IP restrictions to administrative areas after a failed brute force attempt.
Minor Fixes
05 March 2020
Made it so diamond spawned beasts only spawn on the plane you're currently on, to prevent them from being somewhere you cant access yet. (normal spawns are sitll anywhere)
Fixed an issue where on rare occasions it would error when you tried to sign in.
Made minor optimizations in several areas.
I've managed to make the beast attacking considerably quicker, but it's still not great. There's no code reason as to why this is any different to attacksing normal monsters. Grasping at every angle and possibility to make it even better still.
The remaining 4 realms!
04 March 2020
Alfheim, Svartalfheim, Jotunheim and Vanaheim are now in game!
Alfheim requires the Orb of light, Svartalfheim requires the Orb of Darkness. The others require both.
These items are available from the diamond store.
There is a quest line to go with this. I'm not spoon feeding you, there's subtle hints with the wording in this, so pay attention. That includes the name of the quests. 6 quests, starting at 25,25 Midgard.
The final quest item in this line will give a special ability, but is yet to be completed.
Refresh your page to get the new styles etc with the update. If you have a sticky cache on your browser, you may want to poke it a few more times!
Functionality changes whilst making this:
- made it possible to require certain items to get through plane entrances.
- Fixed up styling on the quest page
- Fixed an issue when quests required multiple items for completion.
Other changes made:
- increased maximum username length to 20 characters
- added hotkeys for [enter] and "/" to focus the chat bar.
- Monthly resets conflicted with daily ones, so now monthly ones are delayed by 5 minutes to prevent this issue.
- Spelling correction on Homepage.
- Chat will get archived daily to make it quicker and easier to navigate for me. Old chat is still retained for legal reasons.
- Unkilled beasts will diappear after 7 days.
Upcoming Event
25 February 2020
Hey! Big birthday coming up for me soon, and I'm going to hold an event and sale with you guys to celebrate!
7th - 9th March will have a double event all weekend.
At the same time, I'll offer Diamond purchases at a discounted rate so you can stock up!
Remember that any purchases made will be replaced once out of alpha!
Also take note that getting as far as you can cumulatively as a community will all go towards making the go-live event at the end of the alpha even better! This doesn't mean you can just fly on the coat-tails of the highest player here. It all contributes and an average of everyones, level, skills and other stats will all count towards an event. This isn't necesarily just an exp/gold event. If I'm able, I have something much more awesome in mind. ;)
Security changes and other updates
25 February 2020
There were a total of 411 changes made in this update. None of which will affect your playing. This is a mixture of security changes, admin tools and optimizations to make everything run a little smoother.
Notable Security Fixes:
- Made it not possible to put the website into an iframe.
- Added prevention of MIME type sniffing.
- Added HSTS to prevent cookie hijacking.
- Added X-XXS protection header to prevent certain types of attacks.
Alpha Poll
21 February 2020
In chat today there was a debate about whether we reset after the game leaves alpha state or not.
What's the benefit of this?
A few early adopters broke way ahead of everyone else and have an advantage.
Even playing field for everyone currently here.
There has been some trial and error changes, this would squash any incorrectly gained resources.
Some functionality has fundamentally changed. Gives us a fresh start.
I'll add a page with thanks to each of the Alpha testers who gave their time and adive to me.
ANY Diamonds purchased would be replaced. Would mean you can redistribute if you felt you spent them wrong ;)
I'm only stating the positive things behind this. I'm sure you all have your reasons to agree or disagree.
vite here: https://linkto.run/p/OH0D3NBI
New UI
20 February 2020
Big update today! I've created a new UI for the game. I hope you like it.
Fixed top lists only ranking the first 50 names alphabetically. now it'll show top 50 players out of all players correctly.
Added a button disable to the attack when you use it. If you'd like to see this added to any other area of the game, let me know.
Corrected an error in a check to see if the character is banned when it's alredy logged in.
Market no longer shows the "Your items" section, if you don't have any items on the market.
Made it no longer possible to sell equipped items.
Added logout button to top menu when logged in.
There have been changes to some client side scripting. I have updated the versioning, but please ensure your own caches are cleared, just in case!
Still working on mobile layout and custom item imagery for equipped items.
Security Change
11 February 2020
I've had some reports of people being too impatient to wait for a security test to actually pass before hitting the submit button. This causes a ban as Google hadn't sent a response saying you're good yet.
What I've done now is removed the submit button. Instead, once you've passed the test, it will automatically disappear, saving you having to submit it yourself and negating this as a possible issue.
Please ensure your player state is up to date. Clear your cache, refresh the page, whateve ryou'd normally do to flush it out.
Additionally, I've made minor optimisations to the chat, so it should work a bit quicker.
Changes to multipliers
11 February 2020
All special (diamond) items that provided a bonus to exp and skills have been buffed. Now, rather than adding +100% to the multiplier, they now multiply by x2. Note that gold remains 100% additional, not x2.
For example, the current standing algorithm for EXP is: G * (1 + ((((B * P) * S) * H) * E))
Compared to: G * (1 + ((((B * P) + 1) + 1) * E))
Gains were reduced to be additive rather than multiplicative during my testing. I hadn't taken into account that I had higher bonuses than average and therefore restricted the gains slightly.
This should help the grind seem more like you're accomplishing something! Have fun.
Daily Rewards
10 February 2020
There is now a daily login reward for playing each day. Currently this is just 1 - 5 diamonds, but I'm eager to add in more varieties, so let me know what you'd like to see!
You must be over level 1,000 to receive the login bonus.
I've also made it do that the game remembers your username after you've logged in, so you'd only need to input your password next time you come back!